We’re back again, gang. Bang bang. The Doom modder behind Fallout: Bakersfield, which recreates the city of Necropolis from the original Fallout as the backdrop to irradiated boomer shooting, has followed up their first trailer in ages with some more footage of the mod in action.
Alexander ‘Red888guns’ Berezin, the modder in question, caught most of us off guard last month, when he whipped out that trailer for a GZDoom WAD plenty had assumed wouldn’t ever see the light of day. After all, Berezin had plenty of other stuff on his plate. He’s definitely working hard to show it off now, though.
Two new videos have hit the modder’s YouTube channel in the past day. One’s a 4K version of the previous trailer, because clearly experiencing Doomy visuals in crisp 144p isn’t the more authentic way to go, and the other’s an extended gameplay montage of Fallout: Bakersfield.
While a good potion of this montage is made up of longer sections you’ve seen clipped up as part of the trailer, there are some bits that didn’t feature there. There’s an extended sequence with the Vault Doomweller approaching the entrance to Vault 12, giving us a glimpse through the gear-shaped doorless void at what exploring the massive underground shelter that Necropolis’ ghoulish residents emerged from will be like. Plenty of dim, grey chambers to paint with blood, I’d imagine.
Watch on YouTube
Other bits I liked include the moment a bunch of ghouls are set on fire by a trusty flamer and do a bit of a monster mash with their smouldering arms aloft, before being shotgunned. And also, the moment when one just throws up. I take that back, he doesn’t just throw up, he actually pukes, then immediately goes to puke again, at which point Berezin pulls up the mod’s main menu as if he’s decided that’s enough ghoul vom for one day.
By far the best thing about this raw footage, however, is that without the music and quick cuts of the trailer, you really get a chance to take in the mod’s eerie and sinister ambience. Thunder crackles regularly, drowning out footsteps that’re often the only thing cutting through the tense silence. Weapons prime for firing with satisfying metallic clunks, ghouls moan and murmur, mysterious figures ominously hum as you approach. So gritty a symphony you’d never find if you had a grunge band with sand instruments play on a freshly-salted winter road.
Fallout: Bakersfield’s sadly still release dateless as of now, but it’s cool to be getting regular reminders that it exists, now Berezin’s busy blasting through the bits of it that need work.